This stage has a time limit that varies depending on the difficulty mode - 15 minutes on easy (with the clock pausing whenever the ball is fumbled), 7 on normal, and 4 on hard.īuster goes up into the sky to retrieve an item that Calamity Coyote accidentally left up there. The latter method is preferable, as if the player successfully catches the ball, it will have cleared eight yards, and the Perfectoids cannot hurt Buster until he actually has the ball. The player can choose to either have Buster simply run with the ball, or have Plucky pass the ball and Buster catch it. The Perfectoids will try to tackle Buster as he runs with the ball, and he can only be tackled four times for every ten-yard section of the field. Plucky Duck, Hamton, and Furrball accompany him here as the team's quarterback, center, and defense, respectively. Buster is the star receiver on his team and must run the ball 100 yards over the field to score a touchdown and win the game. In the boss fight, Melvin will throw light bulbs and screwbolts at Buster, the latter of which Buster must kick so that they hit Splicer's machine, eventually destroying it and thus freeing Melvin.īased on the episode, "The Acme Bowl", a football game between Acme Looniversity and Perfecto Prep (suspiciously not called by name in the game), has the score at 10-14. Gene Splicer (also from "Hare Raising Night", but referred to as the Mad Scientist in the game itself). But if played on the normal or hard modes, Babs will appear at the end of the stage to tell Buster that her friend, Melvin the Monster (from the episode "Hare Raising Night", but not referred to by name in the game itself) has been captured and taken under the control of the stage's boss, Dr. When played on the easy difficulty, the stage ends after the third room. The enemies here consist of ghosts ("Boo Hoo Hoo" short), two-headed monsters ("Things That Go Bump in the Night" wrap-arounds), evil cakes ("Little Cake of Horrors" short), and a vampire mini-boss ("Fang You Very Much" short). It starts to rain, so Buster seeks shelter in a seemingly-abandoned mansion, which he notes is an obvious cliché. The level ends with the two of them jumping onto a hand car and pumping it hard enough to get away from the train, eventually reaching 88 miles per hour and zooming off leaving a fire trail (in a reference to Back to the Future). Once Buster makes it past the smokestacks, he catches up with Max, who is now begging for his help. ![]() The end of the level places Buster on the front car of the train, where the smokestacks are on fire as the train is out of control. This is followed by a run-in with Silas Wonder (as a mini-boss) and his goons from the episode "Sawdust & Toonsil". Here, the dash move comes into full force, as at one point the train goes into a low tunnel, forcing Buster to dash over the mountain in order to catch up with the train. The second half of the stage (skipped in the easy mode) is an auto-scrolling stage and has Buster chasing after Max on a runaway train. Max jumps out the window and Buster follows. On the top floor, he catches Max in the act of stealing money from a vault. He will then enter a five-story building. He will need to jump rope ten times (the rope moves faster in the hard mode). Buster walks through the town, encountering enemies such as the Coyote Kid from the series episode "High Toon" and Barky Marky. Montana Max claims he is the star of a western movie being filmed on a set. This segues into the boss fight (which, along with Hamton's appearance, is skipped in the Easy difficulty mode), where Buster has to jump under the conveyor belt on which Dizzy is standing so that nine total pieces of food are consumed by Dizzy. At the end of the stage, Hampton tells Buster that Dizzy Devil is destroying the kitchen. When Arnold is defeated, he drops a key which gives Buster access to the next part of the stage. Midway through the stage, Buster will drop into the darkened art room, prompting the appearance of the mini-boss, Arnold the Pit Bull. Over the course of the level, Buster continually encounters what appear to be numerous clones of Perfecto Prep student Roderick Rat, as well as frogs and crabs (obviously the animal escapees Babs mentioned). On the easy mode, the levels are significantly reduced in size (as noted in the synopsis below), while the hard mode has Buster start each level with only one health unit.īuster realizes he is late for class and dashes off, despite Babs' warning of the escaped animals within. The game has three difficulty settings - "Children" (easy), "Normal", and "Challenge" (hard). ![]() This game features Buster Bunny in a side-scrolling adventure that takes place in many different areas. 1.4 Stage 4: Acme Looniversity Football.
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